cellular automaton in processing

Nikolaus Gradwohl2011-10-17T05:20:06+00:00

I made a processing sketch that implements a cellular automaton similar to conway's game of life engines. The rules I use are not discret but use float numbers similar to a blur filter

press a key to set the field to a random state

click here to start the sketch or download the sourcecode.

cellular automaton

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See also:

sketch experiment 7 - osc events
nested cubes in processing
processing phaseflower
Time Perception
de jong attractor

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