Ghost in 3D

Nikolaus Gradwohl2012-02-03T04:46:11+00:00

I used my drawing from yesterday to model a ghost in blender. I used a transparent hollow object as an obstacle for the smoke simulator - which was kind of tricky because you have to make sure the smoke-emitter is significant smaller than the obstacle or else the smoke particles get stuck in the obstacle

you can download the blend file here

a ghost made in blender

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See also:

light and shadow
bend and twist part 4
icosphere deformation part 2
icosphere deformations
bend and twist - part 2

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