cycles ink material

Nikolaus Gradwohl2012-05-20T08:29:52+00:00

after reading this article from the Blender NPR blog (which stands for Non Photorealistic Rendering)

I wanted to create a similar material using cycles. For the meta balls I used a Fresnell Input and a coloramp to get the outlines of the figure, for the plane I used the wire-frame material from this post

you can download the blend file here

ink material in cycles

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See also:

light and shadow
icosphere deformations
blender particle experiments - light particles
blender particle experiments - paperplanes
blender physics experiments

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  1. Lee 2012-05-20T17:36:41+00:00

    YEA!!!! I can't wait to play with it!

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