fresnel reflection

Nikolaus Gradwohl2013-10-31T07:10:41+00:00

This animation uses a cycles material that blends between a diffuse and a glossy shader using a fresnel input node

you can download the blend file here

fresnel reflection

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See also:

generative sine displacement texture in blender
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes

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