fresnel reflection
This animation uses a cycles material that blends between a diffuse and a glossy shader using a fresnel input node
you can download the blend file here
See also:
generative sine displacement texture in blender
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes