volumetric material test
I used the new volume output of a cycles material node coming in blender 2.7 for this material
you can download the blend file here
See also:
generative sine displacement texture in blender
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes
volumetric material test looks great, I wonder what tools you are using for creating this?
I used a blender 2.7 testbuild.
The blob is created using a fluid particle system with no gravity and meta-balls as particle objects.