sverchok experiment 2 - bmesh animation

Nikolaus Gradwohl2014-07-13T09:00:54+00:00

This is my second sverchok experiment. For this animation I used a bmesh creation tool and modified the transformation matrix using a node setup that's depending on the current frame number. The flapping sound was created using bitwig-studio

you can download the blend file here

sverchok experiment2

here is a picture of my node setup

click here for a larger version

sverchok nodes

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See also:

Processing and Blender Sound Visualizer for Magical Dreams
Sadness
Animation Node experiment - Music nodes
beat boxes
sverchok experiment 5 - slices

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  1. Terry Morgan 2015-05-16T16:36:22+00:00

    Hi,

    I got your little blob animating, but

    this doesn't animate

    http://blenderpython.tumblr.com/post/92143781744/sverchok-callisthenics-set-1-primitive-fish

    How do I get it to animate?

    I also tried to make a video of your blob, but the images were all black, how do I make it render the camera view?

    Thanks, Terry

  2. Nikolaus Gradwohl 2015-05-17T19:11:08+00:00

    It's animated because of the FrameInfo node. I divided the "current frame" by the "endframe" to get a value between 0 and 1 and used it for the displacement

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