Semimodular meets SonicPI

Nikolaus Gradwohl2017-05-15T07:15:40+02:00

This is a recording of a livecoding jam with the latest developmentversion of sonicPI. I used the new midi functionality to control my Moog Mother 32 and my Makenoise 0-Coast.

Semimodular meets SonicPI

Here is the code I created for this jam - It runs with the 2.12-dev version of SonicPI and will probably not running without modifications on the final release version of SonicPI.

use_bpm 80

chords = [ 
  chord( :A3, 'm9'),
  chord( :E3, 'm9', invert: 1), 
   
].ring
ac = chords[0]

live_loop :foo do
  ac = chords.tick
  with_fx :reverb, mix: 0.7, room: 0.9, amp: 1.5 do
    with_fx :echo, mix: 0.7, decay:0.5 do
      with_synth :dark_ambience do
        play_chord ac, sustain: 16, attack: 0, release: 1
      end 
    end 
    sleep 16
  end 
end 

live_loop :baaz do
  sample :ambi_glass_hum, release: 1, rate:0.5, amp: 1.5 
  sleep 8
end 

live_loop :bar do
  with_fx :reverb, mix: 0.75 do
    sample :bd_boom, amp:0.8
    sleep 0.5 
    sample :bd_boom, amp:0.8
    sleep 4
  end 
end 

port = 'Mio10: Mio10 MIDI 8'
live_loop :mbar do
  8.times do
    midi ac.choose+12, vel: 64, sustain:0.25, channel:1, port:port
    sleep [0.25,0.5,1,2].choose
  end 
end 

portb = 'Mio10: Mio10 MIDI 7'
live_loop :mbar2 do
   
  32.times do
    midi ac[0]-12, vel: 64, sustain:0.25, channel:1, port:portb
    sleep 0.5 
  end 
end 

max_amp = 0.5;
start_amp = 0; target_amp = 0;
#start_amp = max_amp; target_amp = 0;
#start_amp = 0; target_amp = max_amp;
amp = start_amp;
live_loop :audio do
  amp += ( target_amp - start_amp ) / 16.0

  amp = amp > max_amp ? max_amp : amp;
  amp = amp < 0 ? 0 : amp;

  #  amp = max_amp

  with_fx :sound_out, output: 1 do
    with_fx :reverb, mix:0.75, room: 0.8, amp: amp  do
      with_fx :echo , mix:0.75, decay:2, phase:0.5  do
        synth :sound_in, input:1
      end
    end
  end
  with_fx :sound_out, output: 2 do
    with_fx :reverb, mix:0.75, room: 0.8, amp: amp  do
      with_fx :echo , mix:0.75, decay:2, phase:0.75  do
        synth :sound_in, input:1
      end
    end
  end
  sleep 1
end

live_loop :audio2 do
  with_fx :reverb, mix:0.4, room: 0.8, amp: 0.8 do
    with_fx :echo, mix:0.5, decay:0.5, room: 0.5, phase:0.25, max_phase: 0.3 do
      synth :sound_in, input:2
    end
  end
  sleep 1
end
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See also:

New Track: The World you don't see
music live-coding environments - my first impressions
Synth Jam - Mar 27
Soundtrack for Sunsets
Battle of the Bass-Machines

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