AN Experiment 2018 Test 4 - noise displace
For this animation node experiment I used the Vector Noise node to create displacements of the mesh vertices of a icosphere along their normal vector. This creates a similar effect to using the displacement modifier with a noise texture, but you could use any node setup instead of the simple noise I used to create crazy complex animated displacements.
you can download the blend file here
See also:
AN Experiment 2018 Test 13 - create mesh
AN Experiment 2018 Test 12 - Metaball noise
AN Experiment 2018 Test 11 - trace vertex
AN Experiment 2018 Test 10 - dual mesh
AN Experiment 2018 Test 9 - torus knot
AN Experiment 2018 Test 12 - Metaball noise
AN Experiment 2018 Test 11 - trace vertex
AN Experiment 2018 Test 10 - dual mesh
AN Experiment 2018 Test 9 - torus knot