For this animation I used the cluster from particle template of the animation node addon
you can download the blend file here
For this animation i animated the instance count parameter of an object-instance node in the animation node addon for blender
For this animation I played with the rotation-wiggle node of the AN-addon in blender. To fade the wiggling rotation in and out I used an animation rotation node and a delay
For this animation I used the AN-Addon vector wiggle node to animate a bunch of bubbles. The material is a combination of a transparent- and an emission-shader controlled by a fresnel-input node
for this animation node experiment moved the vertices of a sphere using the wiggle node but made sure the node stayed on a spherical surface - which leads to a folding/crumbling effect
For this animation I used the animation node addon to displace each vertex of a icosphere using a vector wiggle node. The icosphere was rendered with freestyle enabled.
I used the wiggle vector node of the animation nodes addon in blender to offset the location of objects and scaled them to make sure they are placed on a sphere
I created this structure using the animation nodes addon by creating copies of a sphere and changing their locations using the vector wiggle node
In this processing sketch I'm using the perlin noise function to create a curl noise vector field
click here to start the sketch
or download the sourcecode.
I used the cubesurfer and the molecular addon by pyroevil on a fluid particle system to turn it into something pink and slimy. To create the punk material i used subsurface scattering for the slime material.