AN Experiment 2018 Test 4 - noise displace

Nikolaus Gradwohl2018-04-25T07:13:34+02:00

For this animation node experiment I used the Vector Noise node to create displacements of the mesh vertices of a icosphere along their normal vector. This creates a similar effect to using the displacement modifier with a noise texture, but you could use any node setup instead of the simple noise I used to create crazy complex animated displacements.

you can download the blend file here

noise displacement

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AN Experiment 2018 Test 3 - waves

Nikolaus Gradwohl2018-04-18T07:04:28+02:00

I made a group of concentric spirals along a circle and modified their rotation phase and radius

you can download the blend file here

waves

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AN Experiment 2018 Test 2 - noise position

Nikolaus Gradwohl2018-04-16T05:08:08+02:00

for this Animation Nodes experiment I used the vector noise to change the position of objects

you can download the blend file here but be aware that this has been created with a development version of - so some nodes might change a bit until the final release

noise position

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AN Experiment 2018 Test 1- curly noise

Nikolaus Gradwohl2018-04-13T08:05:08+02:00

I finally managed to fix all my python and cython version missmatch errors and started experimenting with a animation nodes 2.1 development branch - this is my first experiment using the vector noise node and the curly noise setup described in the brilliant blender.stackexchange.com answer by omar Ahmad

you can download the blend file here but be aware that the 2.1 branch of the Animation Node Addon is currently under heavy development so maybe the examples here won't work out of the box with a final version.

vector noise test

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