light particle trail

Nikolaus Gradwohl2013-05-27T06:24:06+02:00

For this animation I made a sphere bounce of a surface using the bullet physics engine of blender. The light trail was created using a particle system without gravity and a small light source as a particle

you can download the blend file here

particle trail

molecular experiment 6 - helix

Nikolaus Gradwohl2013-05-23T06:17:47+02:00

For this part of my molecular experiments I used 2 particle systems that follow a spiral to create a helix

you can download the blend file here

You need to install the molecular addon from pyroevil to run the example.

molecular helix

molecular experiment 5 - meta particles

Nikolaus Gradwohl2013-05-21T07:01:51+02:00

For this molecular experiment I used metaballs for my particles you can download the blend file here You need to install the molecular addon from pyroevil to run the example.

molecular meta particles

molecular experiment 4 - fill

Nikolaus Gradwohl2013-05-18T10:45:35+02:00

For this blender molecular experiment I activated only the self collition for the particles and made them fill a shape

you can download the blend file here You need to install the molecular addon from pyroevil to run the example.

fill

molecular experiment 2

Nikolaus Gradwohl2013-05-15T06:10:58+02:00

This is my second experiment using the blender molecular addon by pyroevil The material was created using a Fresnel input node.

you can download the blend file here. You need to install the molecular addon to run the example.

molecular experiment 2

molecular experiment 1

Nikolaus Gradwohl2013-05-14T05:55:22+02:00

For this animation I used the awesome blender molecular addon by pyroevil. The material was created using the new cycles subsurface scattering node.

you can download the blend file here. You need to install the molecular addon to run the example.

molecular experiment 1

keyed particles

Nikolaus Gradwohl2013-03-23T12:04:26+01:00

I created a small figure using the skin modifier and used it as a target for a keyed particle system. The glowing effect was created using a glare filter in the compositor.

you can download the blend file here

keyed particles

no gravity fluid simulation

Nikolaus Gradwohl2013-03-22T06:50:32+01:00

This is a sphere of a transparent fluid in a low gravity setting, simulated using the blender fluid simulation

you can download the blend file here

no gravity fluid

defocus spheres

Nikolaus Gradwohl2013-03-17T08:23:41+01:00

a field of spheres with some point light and a depth of field test

you can download the blend file here

defocus

freeze

Nikolaus Gradwohl2013-03-13T06:36:55+01:00

I made a new short animation. The freezing effect was created using a cycles material animation. The breaking part was created using the cell fracture addon and the bullet physics engine in blender 2.66

you can download the blend file here

freeze