blender particle experiments - light particles

Nikolaus Gradwohl2012-10-29T03:24:18+00:00

For this part of my blender particle experiments I made the particles my only lightsource in the scene

you can download the blend file here

light particle

blender particle experiments - paperplanes

Nikolaus Gradwohl2012-10-25T05:26:42+00:00

For this part of my blender particle experiments I made some paperplanes fly

you can download the blend file here

paperplanes

blender physics experiments

Nikolaus Gradwohl2012-10-22T03:51:15+00:00

For this part of my blender physics experiments I used a rigid-body-joint as a hinge

you can download the blend file here

hinge

blender physics experiments - text

Nikolaus Gradwohl2012-10-18T04:09:43+00:00

For this part of my blender physics experiments I dropped the word "physics"

you can download the blend file here

physics

light faces cycles material

Nikolaus Gradwohl2012-10-14T07:02:58+00:00

For this animation I made a cycles material that lights random faces based on an input vector which can be animated

you can download the blend file here

light panels

blender particle experiments - emission

Nikolaus Gradwohl2012-10-13T06:16:22+00:00

For this part of my blender particle experiments I used an emission material on the particles and a brick texture on the floor

you can download the blend file here

emission particle

blender particle experiments - waves

Nikolaus Gradwohl2012-10-12T05:53:05+00:00

For this part of my blender particle experiments I used a dynamic paint canvas to generate the waves. The particles "cool down" a bit while jumping around using the age input of the particle-info node

you can download the blend file here

dynpaint waves

Ray-Length Prism

Nikolaus Gradwohl2012-10-04T04:25:26+00:00

I used the new ray-length input in cycles from blender 2.64rc2 to generate a glass material that changes the color depending on the ray-length. This can be used to simulate a prism that fractures white light.

you can download the blend file here or a hi-res version of the image here

prism

blender particle experiments - cave

Nikolaus Gradwohl2012-09-30T07:09:48+00:00

for this part of my blender particle experiments I made a cave out of a torus and used a static particle system with random sized objects.

you can download the blend file here

cave

blender light path experiment

Nikolaus Gradwohl2012-09-28T05:35:07+00:00

After reading Agustin Benavidez great blog post, I experimented with the new ray-length input of the light-path node for cycles materials in blender 2.64

you can download the blend file here

ray length experiment