china sphere

Nikolaus Gradwohl2012-09-25T07:09:58+00:00

a short animation using the array modifier, the cell-fracture addon and a china material in cycles

you can download the blend file here

china spheres

blender particle experiments - dissolving tree

Nikolaus Gradwohl2012-09-24T05:23:57+00:00

for this part of my blender experiments I made a dissolving tree using a particle system, a turbulence force-field and an explode modifier the tree was generated using the sapling-add-on

you can download the blend file here (it's 61mb this time - so it might take a while to download)

dissolving tree

sphere array

Nikolaus Gradwohl2012-09-21T17:18:53+00:00

I made a simple animation using the blender array modifier

you can download the blend file here

sphere array

blender fluid experiments - low gravity fluid

Nikolaus Gradwohl2012-09-19T05:42:02+00:00

For this part of my blender experiments I used the fluid simulator without any gravity.

This is also the first render I did with the new blender 2.64 release candidate

you can download the blend file here

low gravity fluid

blender particle experiments - keyed particles

Nikolaus Gradwohl2012-09-18T05:40:50+00:00

For this part of my blender particle experiments I used a keyed particle system using a object-group to render the particles

you can download the blend file here

keyed particles

blender particle experiments - dynamic paint pseudo-reactor particles

Nikolaus Gradwohl2012-09-13T04:20:42+00:00

For this part of my blender particle experiments I used dynamic paint to generate an effect similar to the reactor particles from blender 2.49

I used 2 particle systems, the first one is setup as a brush for dynamic-paint, and influences a vertex-group on a plane.

The second one is a hair-particle system that uses the vertex-group for length and density of the created particles.

so I can create a bunch of smaller particles where the big ones hit the plane.

you can download the blend file here

pseudo reactor particles

Blender particle experiments - particle-info node

Nikolaus Gradwohl2012-09-11T04:30:36+00:00

For this part of my blender particle experiments I used the new ParticleInfo-Node in the Cycles material editor to generate a material that changes over the lifetime of a particle

in the current testbuild the particle-node still has some issues like crashing when the emitter is hidden or setting the particle lifetime to zero on the frame before the particle gets removed, but I really like it

this won't be the last animation I made using it - for sure :-)

you can download the blend file here

cycles particle info node

Blender Skin-modifier experiment

Nikolaus Gradwohl2012-09-10T04:29:11+00:00

This animation was created using the new skin modifier in blender 2.64testbuild2

you can download the blend file here

Skin modifier

blender cell-fracture experiment

Nikolaus Gradwohl2012-09-09T07:50:51+00:00

This is an animation that uses the cell-fracture addon, which gets included into blender 2.64.

This is my first render using the blender 2.64-testbuild2

you can download the blend file here

cell fracture

blender fracture test

Nikolaus Gradwohl2012-09-08T16:02:37+00:00

This is an animation to test the blender fracture-addon

you can download the blend file here

fracture