glowing sphere

Nikolaus Gradwohl2016-01-29T06:16:04+01:00

For this animation I combined various textures on a sphere and blended in an emission shader

you can download the blend file here

glowing sphere

labyrinth cube

Nikolaus Gradwohl2016-01-26T17:15:01+01:00

I generated 6 labyrinths with my labyrinth-blender-addon and placed them on a cube you can download the blend file here

labyrinth cube

wandering light

Nikolaus Gradwohl2016-01-25T06:04:51+01:00

for this animation I made a lightsource move over a plane with a displacement modifier in blender you can download the blend file here

wandering light

particle hair growth

Nikolaus Gradwohl2016-01-22T06:14:41+01:00

for this animation I rendered a hair-particle system from different camera angles in blender

you can download the blend file here

the soundtrack was created in bitwig-studio using my waldorf streichfett

particle hair growth

volumetric density texture

Nikolaus Gradwohl2016-01-14T08:27:20+01:00

For this experiment I used a texture in blender and mapped it to the density value of a volumentric material

you can download the blend file here

volumentric texture

dissolving labyrinth

Nikolaus Gradwohl2016-01-12T05:53:06+01:00

I used the material from my dissolving icosphere animation and applied it to a labyrinth generated using my blender labyrinth addon

you can download the blend file here

dissolving labyrinth

quaternoid letter rotation

Nikolaus Gradwohl2016-01-05T05:42:22+01:00

I experimented with some animated camera quaternoid rotations in blender

you can download the blend file here

letter rotation

mirrorball experiment 1

Nikolaus Gradwohl2015-12-22T06:44:53+01:00

I started experimenting with mirrorball environment maps in cycles. This is the result of experiment no 1

you can download the blend file here

mirrorball experiment 1

ocean slices

Nikolaus Gradwohl2015-12-15T06:23:42+01:00

for this animation I used an ocean simulation modifier on a plane and then sliced it up using two boolean modifiers on an array of cubes.

you can download the blend file here

ocean slices

cube rotation experiment 1

Nikolaus Gradwohl2015-12-14T05:47:29+01:00

I planned to model and animate a rubics cube for quite some time, but it turned out that animating the rotation is a lot harder than I expected it to be. After some (failed) experiments I found out that the trick is moving all the origins of the cubes to the center and using quaternoid-rotation for the animation.

you can download the blend file here

cube rotation