vortex fluid
for this animation I used fluid particles in a grid that get moved by a vortext-field
you can download the blend file here
grid drops
I used an iso-surface on a particle system that starts out as a regular grid and gets shuffled slightly by a force field
you can download the blend file here
glowing sphere
For this animation I combined various textures on a sphere and blended in an emission shader
you can download the blend file here
labyrinth cube
I generated 6 labyrinths with my labyrinth-blender-addon and placed them on a cube you can download the blend file here
wandering light
for this animation I made a lightsource move over a plane with a displacement modifier in blender you can download the blend file here
particle hair growth
for this animation I rendered a hair-particle system from different camera angles in blender
you can download the blend file here
the soundtrack was created in bitwig-studio using my waldorf streichfett
volumetric density texture
For this experiment I used a texture in blender and mapped it to the density value of a volumentric material
you can download the blend file here
dissolving labyrinth
I used the material from my dissolving icosphere animation and applied it to a labyrinth generated using my blender labyrinth addon
you can download the blend file here
quaternoid letter rotation
I experimented with some animated camera quaternoid rotations in blender
you can download the blend file here
mirrorball experiment 1
I started experimenting with mirrorball environment maps in cycles. This is the result of experiment no 1
you can download the blend file here