Dynamic Paint particle growth

Nikolaus Gradwohl2017-04-12T05:50:44+02:00

For this animation I used a dynamic paint canvas on a plane that emits hair particles based on a wet map. I used another particle system as the dynamic paint brush

you can download the blend file here


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blender particle experiments - wobble

Nikolaus Gradwohl2012-09-15T09:34:54+02:00

in this part of my blender particle experiment I made an object that wobbles on particle impact. I used dynamic paint in wave mode to generate the wobbles.

At first I planned to use a soft-body simulation, but using the dynamic paint waves turned out to be a lot easier and more stable

you can download the blend file here


blender particle experiments - dynamic paint pseudo-reactor particles

Nikolaus Gradwohl2012-09-13T04:20:42+02:00

For this part of my blender particle experiments I used dynamic paint to generate an effect similar to the reactor particles from blender 2.49

I used 2 particle systems, the first one is setup as a brush for dynamic-paint, and influences a vertex-group on a plane.

The second one is a hair-particle system that uses the vertex-group for length and density of the created particles.

so I can create a bunch of smaller particles where the big ones hit the plane.

you can download the blend file here

pseudo reactor particles