processing sound visualizer explained

Nikolaus Gradwohl2019-01-22T05:07:16+00:00

I have been asked to share the code of the sound visualizer I wrote in processing about a year ago, so I decided to write a blogpost explaining what I did

The program has two main parts - the autocorrelation function that creates the wiggly line and a glsl filter for the lens-distortion effect.

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processing sound visualizer

Nikolaus Gradwohl2018-02-14T20:27:41+00:00

I made a visualizer for my track Walk in the rain using processing. I used a stereo autocorrelation function to generate the line drawing using the minim framework and added a glsl shader to create the lens distortion effect.

Processing sound Visualizer

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neon lines in processing using a glsl filter

Nikolaus Gradwohl2013-08-19T07:47:18+00:00

I made a short processing script that draws sine curves and uses a glsl blur filter to add a neon effect

neonwaves

To create this effect you need a processing sketch drawing the curves and a glsl filter that adds the blur effect.

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