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  <id>tag:www.local-guru.net,2005:/blog/tag/linkdump</id>
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  <title>GuruBlog : Articles about linkdump</title>
  <subtitle>local-guru.net</subtitle>
  <updated>2009-03-08T17:37:00+01:00</updated>
  <generator>GuruBlog engine</generator>
  <entry>
    <id>tag:www.local-guru.net,2005:Article/136</id>
    <published>2009-03-08T17:37:00+01:00</published>
    <updated>2009-03-08T17:37:00+01:00</updated>
    <link type="text/html" href="http://www.local-guru.net//blog/2009/3/8/osc-linkdump" rel="alternate"/>
    <author>
      <name>Nikolaus Gradwohl</name>
    </author>
    <title type="html">osc linkdump</title>
    <category term="osc" scheme="http://www.local-guru.net/blog/tag/osc"/>
    <category term="linkdump" scheme="http://www.local-guru.net/blog/tag/linkdump"/>
    <content type="html">&lt;p&gt;&lt;a href="http://opensoundcontrol.org/"&gt;http://opensoundcontrol.org&lt;/a&gt; the mother of all osc pages ;-)&lt;/p&gt;

&lt;p&gt;&lt;a href="http://nodebox.net/code/index.php/OSC"&gt;http://nodebox.net/code/index.php/OSC&lt;/a&gt; osc support in NodeBox a programming environment based on python - with strong processing influences&lt;/p&gt;

&lt;p&gt;&lt;a href="http://hans.fugal.net/src/rosc/"&gt;http://hans.fugal.net/src/rosc/&lt;/a&gt; osc support for ruby&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.ixi-audio.net/content/body_backyard_python.html"&gt;http://www.ixi-audio.net/content/body_backyard_python.html&lt;/a&gt; simple osc library for python&lt;/p&gt;

&lt;p&gt;&lt;a href="http://frey.co.nz/projects/ofxosc/"&gt;http://frey.co.nz/projects/ofxosc/&lt;/a&gt; osc library for openframeworks&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.audiomulch.com/~rossb/code/oscpack/"&gt;http://www.audiomulch.com/~rossb/code/oscpack/&lt;/a&gt; osc library for c++. is used by ofxosc&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.sojamo.de/libraries/oscP5/"&gt;http://www.sojamo.de/libraries/oscP5/&lt;/a&gt; osc library for processing&lt;/p&gt;

&lt;p&gt;&lt;a href="http://chuck.cs.princeton.edu/doc/language/event.html"&gt;http://chuck.cs.princeton.edu/doc/language/event.html&lt;/a&gt; chuck osc documentation&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.local-guru.net/blog/2009/03/06/osc-events-in-pd"&gt;http://www.local-guru.net/blog/2009/03/06/osc-events-in-pd&lt;/a&gt; osc events in puredata&lt;/p&gt;

&lt;p&gt;&lt;a href="http://supercollider.svn.sourceforge.net/viewvc/supercollider/trunk/build/Help/ServerArchitecture/Server-Command-Reference.html"&gt;http://supercollider.svn.sourceforge.net/viewvc/supercollider/trunk/build/Help/ServerArchitecture/Server-Command-Reference.html&lt;/a&gt; supercollider osc command reference&lt;/p&gt;

&lt;p&gt;&lt;a href="http://supercollider.svn.sourceforge.net/viewvc/supercollider/trunk/build/Help/Control/OSCresponderNode.html"&gt;http://supercollider.svn.sourceforge.net/viewvc/supercollider/trunk/build/Help/Control/OSCresponderNode.html&lt;/a&gt; supercollider OSCresponderNode documentation&lt;/p&gt;

&lt;p&gt;&lt;a href="http://mtg.upf.edu/reactable/?tuio"&gt;http://mtg.upf.edu/reactable/?tuio&lt;/a&gt; osc based protocol for tangiable user interface&lt;/p&gt;

&lt;p&gt;&lt;a href="http://wiki.monome.org/view/40hOscProtocol"&gt;http://wiki.monome.org/view/40hOscProtocol&lt;/a&gt; the monome protocol&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.grahamwakefield.net/MAT-F04/233/index.html"&gt;http://www.grahamwakefield.net/MAT-F04/233/index.html&lt;/a&gt; java based osc sequencer&lt;/p&gt;
</content>
  </entry>
  <entry>
    <id>tag:www.local-guru.net,2005:Article/127</id>
    <published>2009-02-23T05:11:00+01:00</published>
    <updated>2009-02-23T05:11:00+01:00</updated>
    <link type="text/html" href="http://www.local-guru.net//blog/2009/2/23/blender-links" rel="alternate"/>
    <author>
      <name>Nikolaus Gradwohl</name>
    </author>
    <title type="html">blender links</title>
    <category term="blender" scheme="http://www.local-guru.net/blog/tag/blender"/>
    <category term="linkdump" scheme="http://www.local-guru.net/blog/tag/linkdump"/>
    <content type="html">&lt;p&gt;This week i played a bit with blender. here are the links and books i found useful.&lt;/p&gt;

&lt;h2&gt;Links&lt;/h2&gt;

&lt;p&gt;the main blender site&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.blender.org"&gt;http://www.blender.org&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;a tutorial showing how to integrate pythonscripts in the blender game engine&lt;/p&gt;

&lt;p&gt;&lt;a href="http://blenderbuilt.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=54&amp;amp;Itemid=103"&gt;http://blenderbuilt.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=54&amp;amp;Itemid=103&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;a blender wikibook&lt;/p&gt;

&lt;p&gt;&lt;a href="http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro"&gt;Blender Wiki book&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;a blender modelling tutorial&lt;/p&gt;

&lt;p&gt;&lt;a href="http://biorust.com/index.php?page=tutorial_detail&amp;amp;tutid=77&amp;amp;lang=en"&gt;http://biorust.com/index.php?page=tutorial_detail&amp;amp;tutid=77&amp;amp;lang=en&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;Books&lt;/h2&gt;

&lt;p&gt;&lt;a href="http://www.sybex.com/WileyCDA/SybexTitle/Introducing-Character-Animation-with-Blender.productCd-0470102608.html"&gt;Introducing Character Animation with Blender&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.sybex.com/WileyCDA/SybexTitle/Bounce-Tumble-and-Splash-Simulating-the-Physical-World-with-Blender-3D.productCd-0470192801.html"&gt;Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D&lt;/a&gt;&lt;/p&gt;
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