boolean experiment 2

Nikolaus Gradwohl2014-05-02T05:40:24+02:00

This is my second experiment with the blender boolean modifier. For this video I used two of them, a first one to create the slices of the sphere and a second one to make them appear in the first half of the video

you can download the blend file here

boolean experiment 2

fluffy spiral

Nikolaus Gradwohl2014-04-21T09:46:23+02:00

For this animation I created a spiral curve and turned into a mesh. Then I used a build modifier and a skin modifier to create the base mesh for the hair particles to grow on. Unfortunately the hair particles shift when the underlying mesh grows - hence the "slash hammer" effect

you can download the blend file here

fluffy spiral

construct

Nikolaus Gradwohl2014-04-19T10:33:54+02:00

for this animation I used two build modifier and a skin modifier. I wanted to construct and deconstruct the structure, but I didnĀ“t want to just reverse the rendered frames so I used one build modifier to create the structure and a second one thats running in reverse mode to deconstruct it. The second modifier starts at frame 200.

you can download the blend file here

construct

blender boolean intersect test

Nikolaus Gradwohl2014-03-19T03:30:14+01:00

For this animation I played with the boolean intersect modifier

you can download the blend file here

intersect

manycubes

Nikolaus Gradwohl2014-01-03T18:18:41+01:00

for this animation I used 3 array modifiers and controlled them with animated emties.

you can download the blend file here

manycubes

ocean wobble

Nikolaus Gradwohl2013-12-27T06:46:55+01:00

For this animation I placed an ocean modifier on an icosphere in displace mode. Doesn't look like a wave but makes very interesting deformations.

you can download the blend file here

ocean wobble

displace

Nikolaus Gradwohl2013-11-28T05:33:11+01:00

for this animation I used a displacement modifier and an animated Texture

you can download the blend file here

displace

cloudy blender

Nikolaus Gradwohl2013-11-23T10:25:49+01:00

This animation originated in an accident. I was playing with the ocean simulation and the new sky node from cycles in 2.69, when I accidentally placed the camera below the mesh. So here you have some blender clouds made by a ocean simulator turned upside down.

you can download the blend file here

cloudy

blender shapes

Nikolaus Gradwohl2013-04-21T13:55:10+02:00

I made a little blender animation using a bunch of array modifiers and a platonic solid

you can download the blend file here

shapes

bend and twist part 4

Nikolaus Gradwohl2012-11-09T07:50:15+01:00

This is another part of my bend and twist experiments. For this part I added an displacement modifier to the twisted object

you can download the blend file here

bend and twist 4