blender curve experiment - curly hair with cycles

Nikolaus Gradwohl2012-05-05T07:40:33+02:00

First of all - no, cycles still has no hair or particle renderer - BUT To render short hair that doesn't need hair-dynamics you can use object groups to render the hair.

I made some spirales and deformed them using the proportional editing tool with random influence, grouped them together and used them as dubliobjects in a hair particle system on the head figure

curly hair

The need to have a bevel value and bevel has to be set to full for this to work.

Still not perfect, because of the lack of hair-dynamics, but very nice for some cartoony characters or still images.

you can download the blend file here

curly hair

curly hair

blender curve experiments - spaceship

Nikolaus Gradwohl2012-04-22T08:07:35+02:00

For this part of my blender curve experiments I made a spaceship out of a bezier curve and a bevel object

I then turned the object into a mesh using Alt-C "curve to mesh" and added 2 materials one for the body and one for the window.

I also added a vertex-group to the jet engine to make the particles only come out from the back of the ship and not the whole hull.

you can download the blend file here

spaceship

blender curve experiments - toy train

Nikolaus Gradwohl2012-04-20T06:12:14+02:00

For this part of my blender curve experiments I made a toy-train that runs through my particle wood

The track was inspired my by fireplace-train

you can download the blend file here

a toy train

blender particle experiments - forcefield

Nikolaus Gradwohl2012-04-14T07:53:18+02:00

for this part of my blender particle experiments I moved a forcefield through a particle system.

you can download the blend file here

forcefield

blender particle experiment - particle wood

Nikolaus Gradwohl2012-04-10T16:45:17+02:00

For this part of my blender particle experiments I made a wood - using a particle system with no physics and group rendering

you can download the blend file here

particle wood

blender particle experiments - letters

Nikolaus Gradwohl2012-03-26T05:59:22+02:00

for this part of my blender particle experiments I use a particle group containing the letters from A to Z

you can download the blend file here

letters

blender particle experiments - cells

Nikolaus Gradwohl2012-03-25T09:08:38+02:00

For this image I used a very simple 1-frame particle system to generate the cell-wall.

you can download the blender file here or you can download a hi-res version of the image here

cells

blender particle experiments - 1.000.000 cubes

Nikolaus Gradwohl2012-03-24T08:17:45+01:00

for this blender particle experiment I made a particle system containing 1000000 cubes

I didn't upload the blend file this time, because its very huge but easy to reporduce.

I added two cubes and a plane. The plane is a collision object One cube contains the particle system, the other one is used as a particle object.

In the emmision block set "Emit from " to Volume use Grid.

Set the resolution to 100 - et voila - 1000000 particles

I've also set the particle size to 0.01

1.000.000 cubes

transformation

Nikolaus Gradwohl2012-03-23T06:12:40+01:00

This is a test-render aehm I meant teaser for my next short-film project

you can download the blend file here

transformation

blender particle experiments - text

Nikolaus Gradwohl2012-03-19T05:31:27+01:00

for this blender particle experiment I pixelized a text string using a remesh modifier and transfered It using a curve-guide force field.

you can download the blend file here

particle text