fly away

Nikolaus Gradwohl2015-07-21T06:25:30+02:00

For this animation I used an explode modifier on a subdivided cube mesh, that is triggered by a particlesystem. The particles are moved by a turbulence-, a vortex- and a forcefiled. Rendered with cycles and freestyle

you can download the blend file here

fly away

torus density texture

Nikolaus Gradwohl2015-07-09T06:44:50+02:00

For this animation I used a particle texture that influences the particle density on a torus and a turbulence force field

you can download the blend file here

torus density texture

colorful density texture

Nikolaus Gradwohl2015-07-08T06:36:57+02:00

I used a particle texture that influences the particle density and lifetime on a cube. The color of the particles is dependent of the particle location

you can download the blend file here

density texture

size texture

Nikolaus Gradwohl2015-07-07T06:38:09+02:00

For this animation I used a particle texture to influence the particle size

you can download the blend file here

size texture

velocity texture

Nikolaus Gradwohl2015-07-06T06:23:31+02:00

for this animation I used particles aligned on the vertices of a subdivided plane and a voronoi texture that influenced the particle velocity

you can download the blend file here

velocity texture

particle texture

Nikolaus Gradwohl2015-06-30T07:00:01+02:00

I used a texture to influence density, lifetime and size of the particles

you can download the blend file here

particle texture

connect the dots in blender

Nikolaus Gradwohl2015-06-17T06:53:27+02:00

a view days ago I made a processing sketch that connected some random moving dots if they are within a certain distance. I tried to recreate this plexus like effect in blender by using displacement and remesh modifier on a mesh in blender

you can download the blend file here

connect the dots

torus pipes

Nikolaus Gradwohl2015-06-16T06:45:56+02:00

for this animation I traced some slow moving particles on a torus using the bTrace addon

you can download the blend file here

torus pipes

molecular blocks

Nikolaus Gradwohl2015-06-15T06:46:16+02:00

for this animation I used the molecular addon on a particle system made of blocks

you can download the blend file here

molecular blocks

curve and fluid

Nikolaus Gradwohl2015-06-10T06:33:24+02:00

For this animation I used the bTrace addon to trace some particles and added another particle system that generates particles for a isosurface.

you can download the blend file here

curve and fluid