vertex emission
for this animation I used the vertices of a icosphere as emission points for a particle system
you can download the blend file here
frozen particles
For this animation I created a particle system and froze time
you can download the blend file here
changing forces
for this animation I used several different force-fields to influence the movement of cubic particles
you can download the blend file here
point-density node experiment
For this animation I used the gooseberry-branch of blender 2.75. I made a volumetric material using the point-density texture node to create a cloud and added some red point lamps to a second particle sytem from the same emitter.
you can download the blend file here
If you want to run this blend file make sure you use the gooseberry branch of blender 2.75 - the point-density texture node isn't available in the stable branch yet
particle forcefield interaction
for this animation I let a lot of particles interact with two forcefields
you can download the blend file here
bubble cells
For this animation I used two iso-surfaces using the cubesurfer addon on a particle system. The I used the boolean modifier to calculate the difference between the two meshes.
you can download the blend file here
grid dof
for this animation I used spherical particles aligned on a subdivided plane that is animated by a displacement modifier
you can download the blend file here
fly away
For this animation I used an explode modifier on a subdivided cube mesh, that is triggered by a particlesystem. The particles are moved by a turbulence-, a vortex- and a forcefiled. Rendered with cycles and freestyle
you can download the blend file here
torus density texture
For this animation I used a particle texture that influences the particle density on a torus and a turbulence force field
you can download the blend file here
colorful density texture
I used a particle texture that influences the particle density and lifetime on a cube. The color of the particles is dependent of the particle location
you can download the blend file here