keyed surface

Nikolaus Gradwohl2015-05-18T06:38:19+02:00

For this animation I used pyroevils cubesurfer addon to create a surface from a keyed particle system. unfortunately the python api doesn´t update particle positions of a keyed particle system so there are a view workarounds necessary to get it work (see pyroevils post in the blenderartists forum for details)

you can download the blend file here

keyed particle surface

deflect particles

Nikolaus Gradwohl2015-05-11T06:28:12+02:00

for this animation I used a similar setup as in my blog post last week, but instead of creating an iso-surface from the fluid particles I used the molecular addon and made sure they don't overlap.

you can download the blend file here

deflect particles

ping goo

Nikolaus Gradwohl2015-05-07T06:29:56+02:00

for this animation I used an iso-surface on a fluid particle system. To make the particles fall back on the sphere I disabled gravity and added a negative force-field in the center of the sphere.

For the material I didn´t use a SSS-Shader but added a translucent and a diffuse shader (looks very similar in this case but renders a hell lot faster)

you can download the blend file here

pink goo

volume particle grid

Nikolaus Gradwohl2015-04-27T06:30:03+02:00

The particles in this animation start on a volume grid of a complicated mesh with a bunch of modifiers

you can download the blend file here

volume particle grid

textured particles

Nikolaus Gradwohl2015-04-23T06:53:39+02:00

for this animation I experimented with a static particle system and animated only various different displacement textures on the particles

you can download the blend file here

textured particles

bTrace experiment - connected

Nikolaus Gradwohl2015-04-13T06:29:47+02:00

For this animation I used the bTrace addon to create a curve connecting all particles from a particle set and second set of curves connecting the particles to the emitter

you can download the blend file here

connected

point density smoke test

Nikolaus Gradwohl2015-04-07T05:50:13+02:00

This animation was created with a goosberry testbuild of blender using the new point density node to create volumetric materials using particle systems in blender

you can download the blend file here

you will need a gooseberry-testbuild to render the animation testbuilds of blender can be found here

point density

cubesurfer experiment 6 - inclined plane

Nikolaus Gradwohl2015-02-25T06:37:54+01:00

for this cubesurfer addon experiment I made some fluid particles run down an inclined plane with high friction

you can download the blend file here

cubesurfer ex 6

cubesurfer experiment 5 - spiral

Nikolaus Gradwohl2015-02-24T06:47:48+01:00

For this experiment with the cubesurfer-addon by pyroevil, I made a particle emitter follow a curve path and used particles that don't react to gravity

you can download the blend file here

cubesurfer experiment 5

cubesurfer experiment 4

Nikolaus Gradwohl2015-02-19T06:41:26+01:00

This is my 4th experiment with the cubesurfer addon by pyroevil. For this animation I used two fluid particle systems, the molecular addon and freestyle

you can download the blend file here

cubesurfer experiment 4