processing ellipse explorer

Nikolaus Gradwohl2015-02-10T07:48:14+00:00

I wrote a new short processing sketch today. Click on the screenshot to explore the ellipse parameter space

ellipse explorer

processing rectangle explorer

Nikolaus Gradwohl2015-02-05T07:34:28+00:00

I wrote a new short processing sketch today. Click on the screenshot to explore the rectangle parameter space

rectangle explorer

trigonometric waves

Nikolaus Gradwohl2015-01-23T06:22:17+00:00

I wrote a sort new processing sketch that uses about 20 lines of code to create trippy slow moving wave patterns by using the sine- and cosine-functions in processing.

trigonometric waves

oculus rift experiment 3 - labyrinth

Nikolaus Gradwohl2015-01-02T05:49:22+00:00

For this oculus rift experiment I used the labyrinth generator I wrote a while ago and turned it into a little game. You have to run/drive through a labyrinth and find a yellow post. If you hit it a new labyrinth is generated. Originally I wanted to use the WASD keys to run through the labyrinth but I switched to a usb-gamepad, because its easier for the players to navigate the labyrinth when they hold the controller in their hands instead of having to search for the keyboard.

oculus labyrinth

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oculus experiment 2 - cubes

Nikolaus Gradwohl2014-12-27T15:20:16+00:00

This is a second processing sketch I made for the oculus rift using processing and the SimpleOculusRift library. You are In the middle of a big cubical world where lots of little cubes bounce off the walls. I also implemented a invisible sphere around the viewer where the boxes bounce off, because it feels really really odd if an object is flying through you.

oculus rift cubes demo

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oculus experiment - processing sphere

Nikolaus Gradwohl2014-12-23T06:19:31+00:00

I got the oculus rift DK1 to play with for a view days (thanks fake!!!!) so I started experimenting a little bit - here is my first processing sketch - a reminiscence on the 3D graphics I started with on my atari ST.

To run it you need the SimpleOculusRift library for processing by xohm.

oculus rift sphere

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random walk

Nikolaus Gradwohl2014-12-17T06:52:09+00:00

I wrote a new processing sketch featuring a lonely bug doing a random walk and tracing its - aehm - trace

the screenshot was taken after about 1 minute random walking klick on the sketch to let a bug walk for you

random walk

little pictureframe is watching you again

Nikolaus Gradwohl2014-11-23T17:52:33+00:00

3 years ago I created a processing script that creates eyes in various positions, that are running on a cheapo digital piture frame - (see here little picture frame is watching you)

I created a new processing script that generates a set of eyes with eyebrows

eyes

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hexagonal patterns in processing

Nikolaus Gradwohl2014-09-02T05:15:50+00:00

I created a new processing sketch that generates hexagonal patterns. Click on the sketch to start it or create a new one.

hexagonal pattern

tree layers in processing

Nikolaus Gradwohl2014-05-23T07:59:11+00:00

I created a simple endless scrolling animation of hills with trees using processing today. The background is a gradient image that is pre-generated in the setup() method. The hills are created using curveVertex(), the trees are simple ellipses and rectangles. After each layer I burred the image with a radius of 1 so the further away the layers are the more blurred they get

click on the image to start the animation.

tree layers