Animation Node experiment - script node spiral

Nikolaus Gradwohl2015-11-19T06:52:59+00:00

For this animation I used the python script node of the Animation-Node-Addon to create a list of coordinates for a bezier-curve.

you can download the blend file here

script node

read more ...

Animation Node experiment - transformation

Nikolaus Gradwohl2015-11-18T08:04:50+00:00

for this animation I used two cellfractured objects and transformed one into the other

you can download the blend file here

For this animation I used two animation node trees. The first one animates the shards of the cube, the second one is responsible for the sphere shards. The nodes networks might look a bit complicated but the principle behind it is simple. The cube shards get translated outward, are rotated by a random amount and then scaled to zero. At the same time the shards of the sphere make the same movements in reverse.

to achieve the washed out look I rendered the freestyle lines on a separate renderlayer - blurred the image in the compositor and then used an alpha-over node to add the lines.


Animation Node experiment - Sound rainbow

Nikolaus Gradwohl2015-11-16T06:29:29+00:00

For this experiment I used the sound visualizer nodes form the animation nodes addon I have been asked for tutorials a lot lately and so I added a view screenshots and descriptions to explain how I achieved the effect.

as usual you can download the blend file here

please add a comment if you like this longer format posts or if you have suggestions for future posts.

sound rainbow

the song I used for the animation is called "The Long Dawn - Part II" and can be found on soundcloud

To analyze the audio material you need a "Sound Bake" and a "Evaluate Sound" node. I also created a copy of the default cube for each bar I wanted in my animation using an "Object Instancer". The strenghts list and the object list are fed to a loop.

node setup part 1

read more ...

Animation Node experiment - hexagonal tiles

Nikolaus Gradwohl2015-11-13T06:12:55+00:00

For this experiment I created a hexagonal tile and animated them

you can download the blend file here


Animation Node experiment - replace

Nikolaus Gradwohl2015-11-11T06:44:30+00:00

For this experiment I replaced the faces of an ico-sphere with other icospheres using the animation-nodes-addon

you can download the blend file here


Animation Node experiment - cell fracture

Nikolaus Gradwohl2015-11-09T06:08:51+00:00

For this experiment I combined the cell-fracture addon and the animation-nodes addon

you can download the blend file here

cell fracture animation

Animation Node experiment - icosphere grow

Nikolaus Gradwohl2015-11-06T06:13:56+00:00

for this animation I animated the polygons of two meshes to make them appear. The appearance of the polygons is delayed by the z axis value of the center-point of the polygon

you can download the blend file here

icosphere grow

Animation Node experiment - particle cluster II

Nikolaus Gradwohl2015-11-05T06:17:34+00:00

For this animation I played again with the particle cluster template from the animation node addon To blur the lines I rendered them on a different render-layer and combined them in the compositor

you can download the blend file here

particle cluster II

Animation Node experiment - gears

Nikolaus Gradwohl2015-11-04T06:20:09+00:00

for this animation I used the time- and delay-node of the animation-node-addon to build a gear system

you can download the blend file here


Animation Node experiment - delayed animation

Nikolaus Gradwohl2015-11-03T05:51:18+00:00

For this animation I took a group of objects and made them jump to their position one after another

you can download the blend file here

delayed animation