trapped light
For this animation I placed a lightsource inside a transparent object with an animated displacement texture. The lightsource is a simple sphere with a emmission shader.
you can download the blend file here
See also:
Texture cuts
hard edge displacement
displacement texture bifurcation
AN Experiment 2018 Test 4 - noise displace
blender dynamicpaint displacement
hard edge displacement
displacement texture bifurcation
AN Experiment 2018 Test 4 - noise displace
blender dynamicpaint displacement
Hi! Can you explain how did you change the shape of the icosphere and made it to move?