animation node vertex displace

Nikolaus Gradwohl2016-07-13T04:56:43+02:00

For this animation I used the animation node addon to displace each vertex of a icosphere using a vector wiggle node. The icosphere was rendered with freestyle enabled.

you can download the blend file here

animation nodes vertex displace

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Animation Node experiment - transformation

Nikolaus Gradwohl2015-11-18T08:04:50+01:00

for this animation I used two cellfractured objects and transformed one into the other

you can download the blend file here

For this animation I used two animation node trees. The first one animates the shards of the cube, the second one is responsible for the sphere shards. The nodes networks might look a bit complicated but the principle behind it is simple. The cube shards get translated outward, are rotated by a random amount and then scaled to zero. At the same time the shards of the sphere make the same movements in reverse.

to achieve the washed out look I rendered the freestyle lines on a separate renderlayer - blurred the image in the compositor and then used an alpha-over node to add the lines.

transformation

beat boxes

Nikolaus Gradwohl2015-10-12T06:00:39+02:00

The soundtrack for this animation was created in bitwig studio, the boxes are rendered with cycles and the blender freestyle addon

you can download the blend file here

beat boxes

fly away

Nikolaus Gradwohl2015-07-21T06:25:30+02:00

For this animation I used an explode modifier on a subdivided cube mesh, that is triggered by a particlesystem. The particles are moved by a turbulence-, a vortex- and a forcefiled. Rendered with cycles and freestyle

you can download the blend file here

fly away

build boxes

Nikolaus Gradwohl2015-05-06T06:38:51+02:00

I played with the freestyle addon and the push/pull transform again. Aaaaand tried out a new sample pack :-)

you can download the blend file here

build boxes

cubesurfer experiment 4

Nikolaus Gradwohl2015-02-19T06:41:26+01:00

This is my 4th experiment with the cubesurfer addon by pyroevil. For this animation I used two fluid particle systems, the molecular addon and freestyle

you can download the blend file here

cubesurfer experiment 4

freestyle btrace

Nikolaus Gradwohl2015-01-21T06:12:36+01:00

I wanted to test how well freestyle works with curves in cycles so I made a particle system and traced them using the bTrace addon. Works pretty well :-)

you can download the blend file here

freestyle btrace

pieces

Nikolaus Gradwohl2015-01-20T05:36:38+01:00

I recently discovered the push/pull and the random transform functions in blenders object/transform menu and used them to create this animation

you can download the blend file here

pieces

vortex

Nikolaus Gradwohl2015-01-14T06:23:06+01:00

for this animation I played with the blender freestyle lines and a vortex force field

you can download the blend file here

vortex

How To render freestyle lines on a second Renderlayer using cycles

Nikolaus Gradwohl2014-10-03T06:13:18+02:00

starting with blender 2.72 freestyle can be used in cycles too, without having to use tricks like layers with different renderers. Unfortunately there is no freestyle pass in the render layer anymore, so we canĀ“t use the line drawing of our scene in the compositor as easy as with the blender internal renderer. (by the time of writing 2.72 is not yet released - so currently I'm using 2.72-RC1 to create the screenshot)

what we can do to separate the lines and recombine it in the compositor is render it on a separate render layer.

freestyle and transparent

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