purple blocks

Nikolaus Gradwohl2018-02-08T05:18:06+01:00

I made a new short blender animation - just for fun. I used a displace modifier on a subdivided cube and animated the texture using an empty as a control object. I moved, turned and scaled the empty for five frames and then paused for 20. I then used a remesh modifier to turn the noisy mess of a mesh back into a bunch of cubes.

I like the jumpy animation - maybe I use it in a music video some time.

you can download the blend file here

purple blocks

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Exploding Torus

Nikolaus Gradwohl2016-03-10T05:31:29+01:00

I made another animation featuring the explosion modifier. This time i used a torus as the base mesh.

The particles are influenced by a texture-force field using a colored cloud texture. To make the shards better visible I used a solidify modifier after the explosion modifier.

you can download the blend file here

torus explosion

exploding icosphere

Nikolaus Gradwohl2016-03-08T06:02:42+01:00

For this animation I used an explode modifier to destroy a subdivided ico-sphere

you can download the blend file here

icosplode

ocean slices

Nikolaus Gradwohl2015-12-15T06:23:42+01:00

for this animation I used an ocean simulation modifier on a plane and then sliced it up using two boolean modifiers on an array of cubes.

you can download the blend file here

ocean slices

double helix

Nikolaus Gradwohl2015-10-13T06:04:57+02:00

for this animation I played with a curve- and a simple-deform-modifier

you can download the blend file here

double helix

eating the cube

Nikolaus Gradwohl2015-09-01T06:22:48+02:00

For this animation I used the bTrace addon to trace some particles and added another particle system that generates particles for a isosurface. The iso-surface was created from a fluid particle system without gravity and the cubesurfer addon (by pyroevil)

you can download the blend file here

eating the cube

wax blocks

Nikolaus Gradwohl2015-08-31T06:36:07+02:00

I animated a remesh- and a displacement modifier and used a translucent material for this video

you can download the blend file here

wax blocks

select random - wireframe sphere

Nikolaus Gradwohl2015-04-20T06:43:19+02:00

for this animation I applied the "select random" - "subdivide" technique to an ico-sphere

you can download the blend file here

wireframe sphere

select random - wireframe skin

Nikolaus Gradwohl2015-04-17T06:32:34+02:00

To create the mesh for this animation I used select random and extrude and applied a skin modifier to the result - I really like the playground-toy kind of look it got

you can download the blend file here

wireframe skin

displace sphere

Nikolaus Gradwohl2015-03-25T07:53:38+01:00

For this animation I used two displacement modifiers with different textures and animated their strenght

you can download the blend file here

displace spher