I made another animation featuring the explosion modifier. This time i used a torus as the base mesh.
The particles are influenced by a texture-force field using a colored cloud texture. To make the shards better visible I used a solidify modifier after the explosion modifier.
you can download the blend file here
AN Experiment 2018 Test 8 - dancing cubes
AN Experiment 2018 Test 6 - dont overlap
AN Experiment 2018 Test 1- curly noise