flow field fluid

Nikolaus Gradwohl2016-12-05T04:50:27+01:00

For this animation I created a particle simulation with fluid particles emitted from an icosphere. The particles are emitted along the y-axis and hit a forcefield, with the flow parameter set to 0.1. I used the cubesurfer addon by pytoevil to create a mesh from the particles.

you can download the blend file here

flow fluid

read more ...

vortex fluid

Nikolaus Gradwohl2016-02-02T09:04:19+01:00

for this animation I used fluid particles in a grid that get moved by a vortext-field

you can download the blend file here

vortex fluid

labyrinth fluid

Nikolaus Gradwohl2015-06-18T06:42:23+02:00

The fluid is created using a particle system and the cubesurfer addon. The labyrinth was generated using the labyrinth addon I'm currently working on

Sorry - no blend file to download this time, I forgot to save before hitting render and quit blender without thinking when the render was done :-(

But it's not very hard to recreate using the labyrinth addon, which I plan to release tomorrow, so stay tuned

labyrinth fluid

cubesurfer experiment 6 - inclined plane

Nikolaus Gradwohl2015-02-25T06:37:54+01:00

for this cubesurfer addon experiment I made some fluid particles run down an inclined plane with high friction

you can download the blend file here

cubesurfer ex 6

cubesurfer experiment 3

Nikolaus Gradwohl2015-02-18T06:34:55+01:00

This is my 3rd experiment with the cubesurfer addon by pyroevil. This animation uses a fluid particle set and the molecular addon (also by pyroevil)

you can download the blend file here

cubesurfer experiment 3

fluid intertwined pipe

Nikolaus Gradwohl2014-09-24T05:49:48+02:00

I used a mesh from an extruded curve and a boolean modifier to create a glass cube with a intertwined pipe and filled it using the fluid simulator

you can download the blend file here

intertwined pipe

smooth fluid

Nikolaus Gradwohl2014-09-17T06:10:40+02:00

For this animation I used a fluid simulation without gravity and a spherical obstacle. Then I used a smooth modifier to get rid of all the wired artifacts of the fluid sim

you can download the blend file here

smooth fluid

metaball fluid

Nikolaus Gradwohl2014-09-16T06:21:33+02:00

For this animation I used a paticleset using fluid particles and metaballs as particle objects

you can download the blend file here

metaball fluid

blender fluid experiment

Nikolaus Gradwohl2014-04-17T08:10:27+02:00

I have created some animations using the fluid simulator in blender before but this experiment is the first one I really like. The material is a mixture of a glass node, a transparent node and a glossy node. The fluid was rendered with a resolution of 300 and a subdivision of 2. If you want to render it your self - be warned it takes some time.

you can download the blend file here

fluidsim

exhibition

Nikolaus Gradwohl2013-12-09T06:29:33+01:00

For this animation I created a sequence with the breaking sphere and then a second one for the melting effect. Then I combined them using the video sequence editor, by reversing the first part and then playing the second part.

you can download the blend file of part 1 here

you can download the blend file of part 2 here

exhibition