hexagonal animated texture
For this animation I used a similar technique as in my growing-texture animation. I created an image sequence in processing and used it as an animated image texture in blender. I used a transparent material everywhere the texture has a black pixel. The texture is also used as a displacement texture to make the hexagonal tiles better visible
The processing code is based on one of my abstract art generators I have written in processing
you can download the blend file here
3D eyes with parametric texture
I made some 3D mousefollowing eyes in Processing. The texture is generated in the setup method by drawing blue and black stripes and wrapping it around a sphere.
Click here to start the sketch, click on the eyes to give it the focus and then move the mousecursor.