More monster

Nikolaus Gradwohl2013-07-15T20:17:32+00:00

I just noticed that the last addition to my monster gallery where from 2011. So I arranged all the monsters my friends and family members have sent me since then


Nikolaus Gradwohl2012-06-15T05:17:10+00:00

Todays theme for 30daysofcreativity is "monster" this is my day 15 project


Blender Monster Tutorial - material animation

Nikolaus Gradwohl2012-05-14T05:29:55+00:00

I made a video tutorial showing how to animate a material in cycles. The tutorial is presented by my one-tooth-monster.

This is my first videotutorial for blender - so critics/suggestions/hints/.. are welcome.

Blender Monster Tutorial


Nikolaus Gradwohl2012-05-07T05:42:37+00:00

I modeled a one-tooth-monster using blender 2.63. I used the new knife-tool for the first time and I love it.

I haven't rigged it yet, maybe I will use it for some animations later

you can download the blend file here or you can download a hires image here


Monster, Monster, Monster

Nikolaus Gradwohl2011-07-07T05:00:00+00:00

tnx to Uschi, Florian, Fake, Elsa and Cheri for all the new monsters

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new monsters (again)

Nikolaus Gradwohl2011-05-20T05:50:00+00:00

new monsters appeared, but my friends and I got them!

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some more new monsters

Nikolaus Gradwohl2011-03-03T14:19:27+00:00

I found some new monsters this week

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how to make a tentacle using processing and toxiclibs

Nikolaus Gradwohl2011-02-23T03:34:29+00:00

the Toxiclibs are a very interesting collection of processing libraries. One of the libraries is called volumeutils and allows to use a volumetric space to model a 3D object.

I used it to generate a tentacle and export it as a stl file to make it printable on my 3D-printer.

click here to see it live or download the source-code

tentacle tentacle 3D printed

In the setup method i define a volumetric space containing 100x100x100 voxel, a iso surface and a Triangle mesh (which is needed to display the object and export it later)

gfx = new ToxiclibsSupport(this);
VolumetricSpace volume = new VolumetricSpaceArray( new Vec3D(100,200,100), 100, 100, 100 );
IsoSurface surface = new ArrayIsoSurface( volume );
mesh = new TriangleMesh();
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Outdoor Monster

Nikolaus Gradwohl2010-08-23T06:15:00+00:00

These are some monsters that have been found out on the street (tnx to sidney and paul for the ticket monster :-))

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Holliday Monsters

Nikolaus Gradwohl2010-07-30T07:32:01+00:00

These are some monsters i found in during my holliday

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