My latest processing sketch draws a wood of recursive generated trees. To add some pseudo 3D effect, the trees are drawn smaller and lighter the further they are away from the viewer.
I also added a little noise to the angle of the branches to simulate a little bit of wind.
click here to start the sketch or download the sourcecode.
3D mushrooms in processing
mesh made from hexagonal prism - another toxiclib experiment
3D eyes with parametric texture