lens-distortion and boids in blender
I have written many boid simulations, but I haven't used the blender particle system for it - until now. I wanted to test the lens-distortion node from the compositor and needed a test-scene so I set up a particle system with boid simulation and a little turbulence field
you can download the blend file here
See also:
Boid Particle experiment 5 - Fight
Boid Particle experiment 4 - Lights
Boid Particle experiment 2 - Crawl
Boid Particle experiment 2 - Surface
Boid Particle experiment 1
Boid Particle experiment 4 - Lights
Boid Particle experiment 2 - Crawl
Boid Particle experiment 2 - Surface
Boid Particle experiment 1