another particle animation in blender - I created some particles that take off from a plane and drift off the screen at a random speed.
I added a fresnel input to blend between the diffuse- and the glossy-shader on the sphere material used by the particles and I lit the whole scene using a sun light to create the shadows on the floor plane.
you can download the blend file here
AN experiment - mesh from particles
Dynamic Paint particle growth
AN experiment - force field curl clusters