Touchless Multitouch in Processing

Posted by nikki Fri, 10 Oct 2008 17:52:00 GMT

Today i read about touchless an opensource sdk microsoft has released. it enables you to track objects using a simple webcam to create apps similar to a multitouch display.

then i spent about 20 minutes coding a processing sketch that does roughly the same :-)

as you can see in the screenshot i cant affort the same cool toys the microsoft coder has in the demo video, so i had to use some post-its instead

below is the complete sourcecode of the app. I didn't export it as an applet this time, because the applet couldn't use the quicktime api. It also only works on mac and windows this time, because processing uses the quicktime api. on linux the gstreamer based replacement from codeanticode can be used.

when the programm starts hold up 2 different colored items (use colors that do not appear in the background) then click on the first color with the left mousebutton and on the second color using the right mousebutton. and then enjoy the "minority report"-experience zooming and rotating the image :-)

colormatcher.png

import processing.video.*;
import java.util.*;

Capture video;
PImage img; 

void setup() {
  size( 640, 480 );
  video = new Capture( this, width, height, 30 );
  img = loadImage( "mangoofdeath.jpg" );
  noStroke();
  smooth();
}

int searchColor1 = color( 128, 255, 0 );
int searchColor2 = color( 255, 0, 0 );

Point e1 = new Point( 0, 0 );
Point e2 = new Point( 640, 480);

boolean s1, s2;


void draw() {
  if ( video.available()) {
     video.read();
     pushMatrix();
     scale(-1,1);
     image( video, -width, 0, width, height );
     popMatrix();

     int idx = 0;

     ArrayList p1 = new ArrayList();
     ArrayList p2 = new ArrayList();
     for ( int y = 0; y < video.height ; y++ ) {
        for ( int x = video.width; x >0; x-- ) {
          if ( match( searchColor1, video.pixels[idx] )) {
            p1.add( new Point( x, y ));
            //fill( 255, 255, 0, 128 );
            //ellipse( x, y, 10, 10 );
          } else if (match( searchColor2, video.pixels[idx] )){
            p2.add( new Point( x, y ));
            //fill( 255, 0, 0, 128 );
            //ellipse( x, y, 10, 10 );
          }
          idx ++;
        }
     }

    noStroke();
    if (p1.size() > 0) e1 = avg( p1 );
    if (p2.size() > 0) e2 = avg( p2 );

    if (s1) {
      fill( 255, 255, 0, 128 );
      ellipse( e1.x, e1.y, 30, 30 );
    }
    if ( s2 ) {  
      fill( 255, 0, 0, 128 );
      ellipse( e2.x, e2.y, 30, 30 );
    }

    if (s1 && s2 ) {
      pushMatrix();
      translate( e1.x, e1.y );
      int dx = e2.x - e1.x;
      int dy = e2.y - e1.y;
      rotate( - atan2( e2.x -  + e1.x, e2.y - e1.y) + atan2( img.width, img.height));
      float zoom = sqrt ( dx * dx + dy * dy ) / 
           sqrt(img.width * img.width + img.height * img.height);
      scale(zoom, zoom ); 


      tint( 255, 200 );

      image( img, 0, 0 );
      strokeWeight( 3 );
      stroke( 255 );
      noFill();
      rect( 0,0,img.width, img.height );
      noTint();
      popMatrix();
    }
  }
}

boolean match( int c1, int c2 ) {
  int limit = 20;
   int sr = c1 >> 16 & 0xFF;
   int sg = c1 >> 8 & 0xFF;
   int sb = c1 & 0xFF;

   int cr = c2 >> 16 & 0xFF;
   int cg = c2 >> 8 & 0xFF;
   int cb = c2 & 0xFF;

   return cr > sr - limit && cr < sr + limit &&
     cg > sg - limit && cg < sg + limit && 
     cb > sb - limit && cb < sb + limit;
}

void mousePressed() {
  if (mouseButton == LEFT) {
      searchColor1 = get( mouseX, mouseY );
      s1 = true;
  }
  if (mouseButton == RIGHT) {
     searchColor2 = get( mouseX, mouseY );
     s2 = true;
  }
}

void keyPressed() {
  s1 = false;
  s2 = false;
}

Point avg( ArrayList l ) {
  if (l.size() == 0) {
    return new Point( 0, 0 );
  }
  int x = 0;
  int y = 0;
  for( Iterator i = l.iterator(); i.hasNext(); ) {
      Point p = (Point)i.next();
      x += p.x;
      y += p.y;
  }
  return new Point( x  / l.size(), y / l.size());
}

public class Point {
  int x;
  int y;

  Point( int x, int y ) {
    this.x = x;
    this.y = y;
  }
}

Tags , , ,  | 12 comments

Comments

  1. Andrea said 6 days later:

    Great! Very nice and clever application.

    I LOVE PROCESSING :)

  2. Bill Van Loo said 6 days later:

    Wow, this is fantastic! I can see this as a great jumping-off point for all sorts of things...

    Thanks for sharing not only the idea but also the source code!

  3. n8dgr8 said 6 days later:

    This is awesome! Certainly a great example of the power of Processing! Thanks!

  4. thomas said 6 days later:

    good show!

  5. Henry said 7 days later:

    100% Awesome.

  6. James said 9 days later:

    I couldn't help but noticing the fingers the wrong way around in the picture you put up :)

  7. Bobby said 9 days later:

    Awesome application. Me being me, I straightaway ported it to As3 for the Flex crowd. This actually should work on OS X, Windows, and Linux without modification.

    Without further ado:

    http://pastebin.com/f5795068b

  8. luclodder said 11 days later:

    gr8 works like a charm. Wundefull.

  9. Blink said 11 days later:

    Brilliant!

  10. color_blind said 16 days later:

    I´m having some issues. When I select the first color with the left mousebutton everything goes fine but then when I choose the second one with the right button it crashes. Any help? Thanks.

  11. color_blind said 16 days later:

    Problem solved! Briliant! ...my blindness it was not helping me.

  12. Trey said 25 days later:

    lol ok first off..let the rage go.. I am stuck with coding C#, it's the company's call. Nuff said, no options.

    So please choke back that flame, and tell me, anyone done this very nice code up in C#?

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