login screen background

Posted by Nikolaus Gradwohl Mon, 26 Jan 2009 04:25:00 GMT

i just cleand up my harddisk a bit and found a background image i made a while ago for the login screen on my laptop

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Nagios-Frontend in SL-viewer

Posted by Nikolaus Gradwohl Sun, 25 Jan 2009 14:53:00 GMT

i wanted to test the region modules in OpenSimulator - a opensource server implementing the SecondLife protocol.

Because I didn't want to write another "hello world"-region module, i took my nagios-server as a datasource for my module.

now i can see the status of all the services my nagios is monitoring using a SL-Viewer :-)

the code is based on the demo-region from the opensim team and can be downloaded here.

nagios region 1

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qr-code midlet installer

Posted by Nikolaus Gradwohl Sun, 25 Jan 2009 13:26:00 GMT

to simplify the installation of my mobileprocessing-sketch i have generated a qrcode-tag that downloads the jad file and installs the midlet on the mobile phone.

simply point a qrcode reader like the one from zxing to the image and click on download

qrcode-random-installer

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Random numbers with MobileProcessing

Posted by Nikolaus Gradwohl Sun, 25 Jan 2009 07:14:00 GMT

I wrote my first sketch in MobileProcessing. MobileProcessing is a processing dialect, that can be used to write apps for java-capable mobile phones.

The application can be used to generate random numbers. every key-event shows a new random number.

/**
  a random number generator by
  <a href="http://www.local-guru.net/blog">Guru</a>
*/

PFont font;
int rnd = 0;

void setup() {  
  font = loadFont( FACE_PROPORTIONAL, STYLE_PLAIN, SIZE_LARGE );
  textFont( font );
  textAlign( CENTER );
  fill(0);
  rnd = random(0,100000);
  noLoop();
}

void draw() {
  background(255);
  text( "\n\n\n"+rnd, 0, 0, width, height );
}

void keyPressed() {
  rnd = random(0,100000);
  redraw();
}

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the first snowdrop

Posted by Nikolaus Gradwohl Sat, 24 Jan 2009 18:15:00 GMT

today i made a picture of the first snowdrop this year. the picture was shot with my new mobile phone (K550i - has a realy nice 2 megapixel cam with autofocus)

snowdrop

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switching java-versions in ubuntu

Posted by Nikolaus Gradwohl Fri, 23 Jan 2009 14:19:00 GMT

to switch between 2 installed versions of the jdk in ubuntu 2 commands are needed:

sudo update-alternatives --config java

is used to choose the java version

sudo update-alternatives --config javac

is used to change the javac version

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osc sequencer in ruby

Posted by Nikolaus Gradwohl Tue, 20 Jan 2009 04:29:00 GMT

I wrote a simple osc sequencer in ruby using rosc. The script triggers the drum-kit and the bass i implemented last week.

the pattern may also be of different length. This allows very interesting polyrythmic loops.

require 'osc'
Host = 'localhost'
Port = 3334

c = OSC::UDPSocket.new
hh = OSC::Message.new('/drum', 's', "hh" )
bd = OSC::Message.new('/drum', 's', "bd" )
sn = OSC::Message.new('/drum', 's', "sn" )

ba = OSC::Message.new('/bass', 'i', 64 )


#c.send sn, 0, Host, Port
bpm = 120
step = 1.0/8;
s = bpm * step / 60.0 ;

snd = [ bd, sn, hh ]
pattern = [
[1, 0, 0, 1, 0, 1, 0, 0 ],
[0, 0, 1, 0, 0, 0, 1, 1 ],
[1, 1, 1, 1, 1, 1, 1, 1 ]
]
bass = [
40, 40, 0, 40, 40, 0, 43, 0,
40, 40, 0, 40, 40, 0, 38, 0 ]

count = 0;
while(true)
    (0..2).each { |i|
        c.send(snd[i], 0, Host, Port) if pattern[i][count % pattern[i].length] == 1
    }

    ba.args = [bass[ count % bass.length]]
    c.send( ba, 0, Host, Port ) if bass[ count % bass.length ] != 0

    sleep s
    count+=1
end
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Processing sketch on fire

Posted by Nikolaus Gradwohl Sun, 18 Jan 2009 06:50:00 GMT

I just made another little demo in processing. in fact i rewrote a little demo i did 15 years ago in pascal on a dos-box

fire-screenshot

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modularizing chuck files

Posted by Nikolaus Gradwohl Sat, 17 Jan 2009 12:11:00 GMT

I wrote a simple chuck script that generates a drum loop and a bass-sequence. later i wanted to reuse the sounds and started to search how to modularize the code.

so i started to convert my instrument declarations in classes. The instrument classes don't get connected to 'dac' directly. They have a "connect"-method that can be used by the main script.

to run the loop all the scripts must be given on the commandline

chuck Bass.ck DrumSet.ck loop.ck

The main script (loop.ck) instanciates a DrumSet and a Bass class and connects them to "dac". Than it generates a walking bass and a simple electronic drum loop.

DrumSet drm;
drm.connect( dac );

Bass bass;
bass.connect( dac );

[ 41, 41, 44, 46] @=> int bline[];
0 => int pos;
0 => int count;

while ( true ) {
    drm.hh();
    if ( count % 2 == 0 ) { drm.bd(); }
    if ( count % 4 == 2 ) { drm.sn(); }

    if ( count % 2 == 0 ) { spork ~ bass.bass( bline[ pos % 4 ]); }
    if ( count % 2 == 1 ) { spork ~ bass.bass( 12 + bline[ pos % 4 ]); }


    1 + count => count;
    if ( count % 4 == 0 ) { 1 + pos => pos; }
    250::ms => now;
}
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flying with python3.0

Posted by Nikolaus Gradwohl Fri, 16 Jan 2009 17:48:00 GMT

I recently installed python3. While scanning through the module directory a package named "antigravity" catched my eye.

when i typed "import antigravity" python opend a browser-window with this link

i really like python - and xkcd :-)

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