blender physics experiments - collision

Nikolaus Gradwohl2012-10-23T03:51:57+00:00

For this part of my blender physics experiments I made a zero-gravity collision in slow motion

you can download the blend file here. Be warned! - the blend file is quite big this time (~ 150mb)

collision

blender physics experiments

Nikolaus Gradwohl2012-10-22T03:51:15+00:00

For this part of my blender physics experiments I used a rigid-body-joint as a hinge

you can download the blend file here

hinge

blender physics experiments - wall

Nikolaus Gradwohl2012-10-17T04:13:24+00:00

For this part of my blender physics experiment I stacked some boxes and smashed a sphere into them

you can download the blend file here

wall

using the BlenderGameEngine as OSC client

Nikolaus Gradwohl2009-03-08T15:18:00+00:00

i just managed to use the GameEngine of blender as a client for OSC events :-)

now i can change the color of a cube by sending osc events from my pd-patch or the ruby-script i wrote for my openframeworks-demo

bge-cube.png

the blend file can be downloaded here

the blend file needs OSC.py by Daniel W. Holth to be in the python searchpath, so either copy it to location you start blender form or copy it to your site-package folder (obviously i'm not the only one who had the idea of using this lib with the blender game engine :-] )

read more ...