using the BlenderGameEngine as OSC client

Posted by Nikolaus Gradwohl Sun, 08 Mar 2009 14:18:00 GMT

i just managed to use the GameEngine of blender as a client for OSC events :-)

now i can change the color of a cube by sending osc events from my pd-patch or the ruby-script i wrote for my openframeworks-demo

bge-cube.png

the blend file can be downloaded here

the blend file needs OSC.py by Daniel W. Holth to be in the python searchpath, so either copy it to location you start blender form or copy it to your site-package folder (obviously i'm not the only one who had the idea of using this lib with the blender game engine :-] )

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