dissolving sphere in blender
This is a test scene I have made to try the explode modifier from blender The explode modifier uses a particle system to define where the vertices are removed and where they should fly to. The particles themselve are not rendered in this scene
you can download the blend file here if you want to see how its made.
See also:
light and shadow
bend and twist part 4
icosphere deformation part 2
icosphere deformations
bend and twist - part 2
bend and twist part 4
icosphere deformation part 2
icosphere deformations
bend and twist - part 2