Grow
I made another animation that uses the blender dynamic paint system. This time I used several dynamic paint canvases on the same plane to trigger a displacement, and mask a texture that changes the normals of my material.
The sounds are generated using puredata.
you can download the blend file here or download the puredata file here
See also:
light and shadow
bend and twist part 4
icosphere deformation part 2
icosphere deformations
bend and twist - part 2
bend and twist part 4
icosphere deformation part 2
icosphere deformations
bend and twist - part 2