blender particle experiments - displacement
For this part of my blender particle experiments I used a texture to change the displacement of the vertices and the speed of the particles that drive the explosion modifier.
This way you can make certain areas of a mesh bend outwards before you make them explode.
you can download the blend file here
See also:
blender particle experiments - paperplanes
blender particle experiments - size
blender particle experiments - age
blender particle experiments - meta fluid
blender particle experiments - many walkers
blender particle experiments - size
blender particle experiments - age
blender particle experiments - meta fluid
blender particle experiments - many walkers