Flower and Vase
I rendered a flower in a vase using cycles. The vase was generated using a glass shader and two magic textures that change the displacement and color of the glass
the flower is generated using a particle system
you can download the blend file here or a hires version of the picture here
See also:
light and shadow
icosphere deformations
blender particle experiments - light particles
blender particle experiments - paperplanes
blender physics experiments
icosphere deformations
blender particle experiments - light particles
blender particle experiments - paperplanes
blender physics experiments