I made a new simple animation using the blender particle system. I animated the particle emitter along a bezier curve, added a no physics particle set and also clicked the show dead particles to prevent them from dissapearing. For the light setup I used a sky node for the "world" and a plane with an emission material on the upper right.
you can download the blend file here
AN experiment - force field curl clusters
twisted torus particles
particle density volumetric material
Volumentric emission shader