ping goo

Nikolaus Gradwohl2015-05-07T06:29:56+00:00

for this animation I used an iso-surface on a fluid particle system. To make the particles fall back on the sphere I disabled gravity and added a negative force-field in the center of the sphere.

For the material I didnĀ“t use a SSS-Shader but added a translucent and a diffuse shader (looks very similar in this case but renders a hell lot faster)

you can download the blend file here

pink goo

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See also:

Dynamic Paint particle growth
AN experiment - force field curl clusters
twisted torus particles
particle density volumetric material
Volumentric emission shader



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