For this experiment I used the turbulence forcefield with the flow parameter set to 2.0 to influence a set of particles using an emission shader to make them glow. I also used the "Mesh from Particles" template of the animation node addon to create the network.
In the compositor I used a defocus node to create the depth of field effect and a very slight lens distortion to add the dispersion color distortion at the edges of the image.
you can download the blend file here
AN experiment - mesh from particles
AN experiment - force field curl clusters
curl noise ring
flow field fluid