hard edge displacement
For this animation I used a displacement texture in a cycles material that has hard edges and a subdivision modifier set to adaptive mode. I used a voronoi texture in cell mode and also transformed the texture coordinates using a curve.
you can download the blend file here
See also:
particle density volumetric material
displacement texture bifurcation
Texture cuts
trapped light
animated displacement texture
displacement texture bifurcation
Texture cuts
trapped light
animated displacement texture