Animation Node experiment - transformation

Nikolaus Gradwohl2015-11-18T08:04:50+01:00

for this animation I used two cellfractured objects and transformed one into the other

you can download the blend file here

For this animation I used two animation node trees. The first one animates the shards of the cube, the second one is responsible for the sphere shards. The nodes networks might look a bit complicated but the principle behind it is simple. The cube shards get translated outward, are rotated by a random amount and then scaled to zero. At the same time the shards of the sphere make the same movements in reverse.

to achieve the washed out look I rendered the freestyle lines on a separate renderlayer - blurred the image in the compositor and then used an alpha-over node to add the lines.

transformation

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See also:

AN experiment - delayed instanciation
AN experiment - instances
Animation Node experiment - circular sound visualizer
Animation Node experiment - polar coordinates
Animation Node experiment - closed curve

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