fluffy torus

Nikolaus Gradwohl2016-07-04T04:49:07+02:00

For this animation I added a hair particle system to a torus and made the hair move by a turbulence forcefied which is rotating along the x and z axis.

you can download the blend file here

fluffy torus

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cube child hair experiment

Nikolaus Gradwohl2016-06-21T09:37:27+02:00

For this animation I used a hair particle system with some child particles emitted form a cube in blender. The hair gets influenced by different forcefields over time. The child particles on the left side of the cube didn't work as expected. I will make some more experiments and try to fix this.

you can download the blend file here

cube child hair

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blender hair particles experiment - top down

Nikolaus Gradwohl2016-06-17T06:32:45+02:00

I animated a hair particle system and placed the camera right above the plane

you can download the blend file here

topdown hair

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particle hair growth

Nikolaus Gradwohl2016-01-22T06:14:41+01:00

for this animation I rendered a hair-particle system from different camera angles in blender

you can download the blend file here

the soundtrack was created in bitwig-studio using my waldorf streichfett

particle hair growth

hair vortex

Nikolaus Gradwohl2015-02-04T06:37:53+01:00

For this animation I used a hair particle system and a vortex force field

you can download the blend file here

Hair Vortex

headbanging hairball

Nikolaus Gradwohl2014-01-13T08:33:59+01:00

I've created a headbanging hairball using blender and the cycles hair strand node

you can download the blend file here

headbanging hairball

cycles hair anemone

Nikolaus Gradwohl2013-02-26T10:20:22+01:00

I created an animation of an anemone using the blender cycles hair info node

you can download the blend file here

anemone

rolling hairy spheres

Nikolaus Gradwohl2013-02-24T10:55:46+01:00

I made a blender animation featuring bullet physics and cycles hair rendering. In one video!

you can download the blend file here

rolling hairy spheres

blender curve experiment - curly hair with cycles

Nikolaus Gradwohl2012-05-05T07:40:33+02:00

First of all - no, cycles still has no hair or particle renderer - BUT To render short hair that doesn't need hair-dynamics you can use object groups to render the hair.

I made some spirales and deformed them using the proportional editing tool with random influence, grouped them together and used them as dubliobjects in a hair particle system on the head figure

curly hair

The need to have a bevel value and bevel has to be set to full for this to work.

Still not perfect, because of the lack of hair-dynamics, but very nice for some cartoony characters or still images.

you can download the blend file here

curly hair

curly hair