Machine language Hello-World in 120 bytes
a while ago i read the really cool tutorial on programming a pdp11. after typing the "hello world" example into the simulator, i startet to search for instructions how to write the machine code for the pdp11 myself.
after a while coding in raw octal numbers, i wanted to take it to the next level and searched for a way to write machine code by hand for my linux box
So i downloaded Intel Architecture Software Developer's Manual, Volume 2: Instruction Set Reference Manual and wrote a shell script that can be used to dump the raw machine code into a file. of course my dualcore-pentium-mega-bla processor in far more sophisticated than the pdp11 cpu was. so it can't be programmed in octal numbers - i used hexadezimal numbers :-)
execute the shellscript and pipe it into a file
sh dump.sh > hello
make it executable and - TATAAAA - a hello world programm in 120 bytes (including the elf header - which adds 80 bytes all by himself)
# write a elf header in the file
echo -ne "\x7fELF\x01\x01\x01\x00\x00\x00\x00\x00\x00\x00\x00\x00"
echo -ne "\x02\x00\x03\x00\x01\x00\x00\x00\x54\x80\x04\x08\x34\x00\x00\x00"
echo -ne "\x80\x00\x00\x00\x00\x00\x00\x00\x34\x00\x20\x00\x01\x00\x28\x00"
echo -ne "\x03\x00\x02\x00\x01\x00\x00\x00\x00\x00\x00\x00\x00\x80\x04\x08"
echo -ne "\x00\x80\x04\x08\x6f\x00\x00\x00\x6f\x00\x00\x00\x05\x00\x00\x00"
echo -ne "\x00\x10\x00\x00"
echo -ne "\x31\xc0" # clear eax
echo -ne "\x50" # push 0 on the stack
echo -ne "\x68rld\x0a" # push the string onto the stack in reverse order, 4 bytes a time
echo -ne "\x68o Wo"
echo -ne "\x68Hell"
echo -ne "\x89\xe1" # move stackpointer to ecx ( the start of our string )
echo -ne "\xb0\x04" # move 4 to al ( eax is already 0 because auf line one )
echo -ne "\x33\xc3\xb3\x01" # xor ebx and move 1 to bl
echo -ne "\x32\xc2\xb2\x0c" # xor edx and move 12 onto dl (length of the string )
echo -ne "\xcd\x80" # int 0x80
echo -ne "\xb0\x01" # move 1 into al
echo -ne "\xcd\x80" # int 0x80
read more ...blender links
This week i played a bit with blender. here are the links and books i found useful.
Links
the main blender site
a tutorial showing how to integrate pythonscripts in the blender game engine
http://blenderbuilt.com/index.php?option=com_content&task=view&id=54&Itemid=103
a blender wikibook
a blender modelling tutorial
http://biorust.com/index.php?page=tutorial_detail&tutid=77&lang=en
Books
Introducing Character Animation with Blender
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
read more ...processing ical-flowers-2.0
I made a new version of the ical flowers sketch i wrote in dezember. This time it doesn't only show a flower for every event in my calender, it also shows
- the current weather (using the rubyweather library)
- the current temperature outside
- the min/max temperature outside
- the current temperature inside ( using my arduino i2c thermometer sketch)
- the sky color changes depending on the current time


the system consists of a ruby-proxy, an arduino sketch and a processing sketch.
the ruby proxy starts a web-server on port 2000. It fetches the current weather using the rubyweather gem, fetches the events from the configured caldav calenders, and fetches the current temperature from the arduino using ruby-serial
the arduino sketch is basicaly the same as in this blog post. the only change is that the arduino only sends the temperature when the host sends a 'C' over the serial line
the processing sketch finally fetches the data via http from the proxy and displays it ( using my icap4p library. the screen is updated every 1/2 hour using the method described here
the code can be downloaded here
it's published under the LGPL
have fun :-)
read more ...How to build a Download-Bot
a while ago i posted images of my download-bots. this december my parents used them as their xmas-tree decoration.
now i have written some instruction to enable my dear reader to build his own download-bot - prefereably while downloading a big file.
i use 2 strip of wood one 2cm x 4cm, and the second one 1cm x 0.5cm
- cut a 2 cm long block from the bigger strip for the head
- cut a 4.5cm long pice from the bigger strip for the body
- cut 4 2.5cm long pices from the smaller strip for arms and feet
- cut a 1 cm long pice from the smaller pice for the nec
- now glue the pices together following the instruction graphic bellow.
- put 2 pins into the head as antennas
- and finally draw a funny face on the head block

é voilà - a download-bot!

i really would like to see a comment if you have build your own bot
read more ...ruby symbols vs string vs constant
on saturday i was asked by a ruby-newbie (sorry - i had to write it :-) ) whats the difference between a symbol, a string and a constant in ruby. even tough there are realy, realy many articles about ruby symbols ( a google search for "ruby symbols" results in 1,340,000 hits - so this is the 1,340,001 aricle covering the topic) there is obviously still some confusion out there. So i try my own definition here.
read more ...What's new in Python 3.0
i have played a bit with python3.0 and this are the things that catched my eye:
- the new print syntax
- the exception-handling
- decorators
- the new io module
- classes in python
are no complete list of changes between 2.5 and 3.0 - and don't want to be. they are just a list of thing's i noticed. Some of them are already present in python 2.6 but i newver used that release - so i don't realy know.
read more ...abstract art generator
my latest processing-sketch is a generator for abstract art.
just click on the applet to generate a new image

Processing links
http://www.processing.org/ the mother of all processing sites :-)
http://www.arduino.cc/ a language and a microcontroller board that that go very well with processing
http://mobile.processing.org/ a mobile phone edition of porcessing
http://www.openvisuals.org/ a site showing how to visualize data using processing
http://www.openprocessing.org/ a site collection processing sketches
http://www.processingblogs.org/ a processing meta blog
http://www.rmx.cz/monsters/ a collection of black'n'white monsters - coded in processing (one of them has been written by me :-) )
https://www.local-guru.net/blog/tag/processing my own site
two really great art collections using processing
http://www.complexification.net/gallery/
some artists using processing
http://www.flight404.com/blog/?cat=1
Books:
Processing: A Programming Handbook for Visual Designers and Artists
read more ...Door Monster
A while ago, a hook on our bathroom door fell down. First we thought it was because of some loose screws. but today i found out the real reason - there was a monster lurking behind it!



