wireframe material in cycles
I made an animation with two wireframe icospheres and a wireframe material rendered with cycles
you can download the blend file here
See also:
particle density volumetric material
hard edge displacement
Volumentric emission shader
glowing sphere
wandering light
hard edge displacement
Volumentric emission shader
glowing sphere
wandering light
Thanks for sharing. What a plaseure to read!
Why am i getting badly AA'ed lines when I render the file?
using 2.63
cant get the lines to render properly, how'd you get them so sharp, downloaded the blend file but not getting the same result.