Nikolaus Gradwohl2013-05-29T06:23:51+00:00

for this animation I used my cycles wireframe material from (this post)[] and an explode modifier. The mesh was created using a curve and a remesh modifier.

you can download the blend file here


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See also:

generative sine displacement texture in blender
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes



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  1. Alen 2013-09-26T12:04:29+00:00

    I love your video, thanks for making this!

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