broken metaballs
For this animation I used the cell fracture addon on a mesh created from a bunch of metaballs.
To add a bit more drama, I created a soundtrack based on the "inception braam" sample I made using my volca bass
you can download the blend file here
See also:
generative sine displacement texture in blender
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes